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duminică, 19 iunie 2016

Tuition system for the management of biological hazards


Dr.C.N.Zaharia—The Romanian National Research Virusology Institute
Ph.D.Stefan Kovacs-The Romanian National Research Institute for Occupational Safety

Risk prevention is one of the main objectives connected with the assurance of proper work conditions at the workplace and also with the health and safety preservation.
Risk action determines occupational accidents and professional diseases- with thousands of causalities across Europe, each year.
In this respect, risk prevention is one of the main duties of every manager, regardless of the type of enterprise or personnel number.
Biological hazards, due to their specific action, are one of the main problems in safety assurance. Action of biological hazards, if not contained properly, could cause major damage to human life and safety and also to the environment.
Their specificity implies special prevention activities-allocation of big amounts of money and other resources in order to prevent the spreading of biological agents into environment.
„To prevent means to know” says an old proverb. In order to prevent such risks, especially biological ones, all the involved specialists must have the necessary knowledge. At this moment, the main form of transmitting this knowledge is due „classic” teaching process. The randament of this process is relatively low. It implies also the physical presence of the students in class and is presuming serious costs. In the case of already trained specialists, the problem of presence could be cumbersome, implying the necessity to be replaced during the classes with all the negative traits implied.
A more efficient and optimal approach would be the usage of an expert based tuition system. Developed around the most modern IT and AI techniques, such a system will eficientize the tutorial process through the usage of multi-media techniques, simulation and scenarios, eliminating the necessity of physical presence and being cost efficient.
Such a system is under development, inside a research program financed by the INFOSOC first competition. The system was built as an expert based tutorial system for risk management, having in mind specific risks that could act at work place.
A distinctive component of this system will be a peculiar module, developed especially for biological risks.
The presented system assures in a modern and innovative way, the minimal necessary knowledge for biological hazards management.
The final system would include multi-media facilities, scenario simulation, tests and questions for knowledge enhancement .It could be used also as a decision assistant expert system.
The paper will show aspects from the conception, design and development of the prototype of the tuition system, emphasizing the new revolutionary aspects of the developed prototype and also the desired effects of the system-considering the importance of the studied problem.
The economic aspects of IT tutoring will be especially emphasized-cost reduction could reach 45% of the classic training costs using this system.
Also, the expert features will be underlined. The expert approach is of primary importance, considering the assistant feature of the final system. Experts will be able to submit their knowledge to the system-so that this knowledge will be available to the users.
A special importance will be shown to the future development possibilities of these systems. The continuous improvement of the PDA devices, together with their improvement of software for these devices will transform, in a few years, these PDA devices in real computers. In this respect, the system will have a PDA version, so that specialists will be able to use it at their workplace, without the existence of a computer.
The next figure is a general schema of the system







Fig.1.General schema of the system




vineri, 1 noiembrie 2013

REFLECȚII DESPRE UN CURS

Am terminat ieri susținerea unui curs de 4 zile referitor la o metodologie legată de management pentru unul din angajatorii mei. Condiții foarte bune de lucru, subiect interesant- dar- totdeauna la sfârșitul unui astfel de curs se găsesc elemente care-mi spun că aș fi putut face mai bine. E cazul să le notez pe cele de care-mi amintesc.

1.

Mi-am actualizat manualul folosit în cursurile de anul trecut. De la 200 de pagini am ajuns la 400. Din păcate, n-am fost suficient de rapid în transmiterea manualului -așa că cursanții mei au primit tipărit manualul vechi. Nu erau niște lucruri perimate în el- dar am mai adăugat mult conținut. Oricum, și suportul nou de curs a fost dat cursanților- de către mine personal. Dar...la feedback am avut cursanți care se plângeau că n-au primit suportul nou tipărit. Vina mea. 

2.

Deja numărul de suporturi de curs distribuite pentru acest curs se apropie de 100 de suporturi- pentru 2012 și 2013. Ele au fost editate intern- iar de IPR (Intelectual Property Rights)  evident că n-a fost interesat în mod deosebit nimeni. Nu-i pot solicita angajatorului meu să-mi publice suportul ca o carte- din câteva motive obiective (continua actualizare, numărul variabil de cursanți, angajatorul n-are tipografie) totuși n-aș vrea să mă văd peste ceva vreme pe site-ul unui obscur - fără nici un fel de mențiune la IPR-urile mele. Nu sunt un mare fan al ORDA sau BSA- dar ar trebui să existe o cale simplă și necostisitoare (eventual gratis) de a-ți clama drepturile intelectuale- fără să treci pe la OSIM și fără să faci nu știu câte dosare. 

3. 

Ora de începere. Nu sunt un tip foarte matinal- după ce m-am sculat o viață întreagă la 6.00 am să fiu la ora 8.00 am la muncă. Ora 9.00 am pentru începerea unui curs e relativ neplăcută- iar din experiența cursanților (o parte veneau din Ploiești)- contraproductivă. În fiecare zi de curs am început- ca să-i așteptăm pe toți cursanții - la 9.15, 9.30- ieri chiar la 10.00. am. Dacă am fi programat cursul de la început la ora 10.00 cred că ar fi fost mai bine. 

4.
Tehnologiile de predare. Deja Power Point-ul e trecut- și ar fi de urmărit folosirea unui program gen Lectora Inspire- ceea ce ar presupune însă un efort mai mare pentru dezvoltare. Sunt n fișiere- disponibile pe Internet- care pot completa cursul. Experiența legării unui astfel de fișier de Power Point nu este totdeauna extrem de relevantă- uneori nici nu funcționează din motive obscure- și nici nu poți face o pauză să ”depanezi”.Aș fi adeptul unui conținut de curs exclusiv pe Internet iar la cursul propriu-zis desfășurarea unor activități inter-active. 

5.
Finalizarea cursului și evaluarea cursanților. Sunt adeptul finalizării unui astfel de curs cu un proiect individual. Este cel mai bun mod pentru a vedea cât a înțeles cursantul din ceea ce îi prezinți și cum poate aplica acest lucru în activitatea proprie. Pe vremuri cred că a existat și o carte în Editura Tehnică referitoare la ”Redactarea documentațiilor tehnice...” - din păcate generațiile mai noi n-au mai apucat astfel de cerințe . Urmare- e greu cu pagina de gardă, greu cu numerotarea figurilor, greu cu redactarea. 
6.
Prezentarea individuală a proiectelor. Pe lângă cerința existenței proiectului individual ca atare- a doua cerință pentru cursanți a fost susținerea individuală a proiectului. S-a propus alocarea unui timp de 20 de minute pentru fiecare prezentare- mai mult decât generos. Cât de dificil o fi să  te încadrezi în cele 20 de minute ? Unde ar trebui să scrie cu litere de foc ”Nu citi slide-urile pentru că și ceilalți știu să citească” ? Cât de dificil poate fi- să te prezinți și să-ți prezinți activitatea astfel încât lumea să înțeleagă cine ești și unde lucrezi ?

7.
După ce am impresia că mă înțeleg perfect cu toți cursanții- mă trezesc cu reproșuri în fișa de feedback- de genul- ”N-a prezentat tot suportul”. Atunci când ai o anumită sugestie/observație - mi se pare normal să o discuți cu lectorul- din cel mai simplu motiv de pe lume- acela că în 99.9% din cazuri se poate rezolva. Ar fi ideal ca lectorul să fie atotștiutor- și să cunoască cele mai ascunse doleanțe- dar nu e. Și atunci cel mai simplu lucru e să spui ”Vreau ....”. 

vineri, 16 august 2013

A BETTER, COLLABORATIVE AND PARTICIPATIVE E-LEARNING

Introduction 

In the actual word the time is a very precious resource. More and more time is dedicated to activities that could give immediate satisfaction. Is learning such an activity? Apart from nice slogans like continuous learning or learning from cradle to grave, classic learning processes, with physical presence in the classroom are more and harder to follow. Studies made on people that have a workplace and are wishing to acquire a new competence which could give them advancement in the hierarchy -of course together with all the advantages have shown that at least 65% of them could not afford more than 1day/month absence from work. On the other part, e-learning is seen often as a little boring, being no more than a better Power-Point exercise. The same statistic relevant lot have mentioned that 35% could not focus on a more than 25 pages learning module.45% of the interviewed working people had shown that they could not find a constant support behind the e-learning and 56.5% had said that e-learning had not offered them a satisfactory challenge for their knowledge level.
The present paper tells the story of a research done between December 2011 and February 2013; research focused on the improvement of the quality and desirability of a specific e-learning module through an interactive development process using ontological models and scenario generators.
Ontological models are allowing the learner to particulate its learning module and more, to become a part of the module development process. The learner could instantiate some of the model classes or could add new classes and add content in the e-learning module in connexion with the instances or classes added. If his/ hers qualifications are high enough and if the added knowledge is empirical one ,then the proposed system would not wait for the tutor confirmation but would add this knowledge to the system, letting the users to decide if this knowledge is useful or not.
Scenario generator adds a bit of colour to the e-learning process, letting the students to explore different ways of thinking and also lateral thinking. A worst case scenario is given initially; the students are developing with the scenario generator alternative realities. For example, a worker alone in the workplace and working seven hours till now at a lathe was not conscious that the processing tool had a tiny crack and increased the processing speed-having parts of the tool projected into him. What if there was there a second worker, more experienced and fresher? Or what if there was a younger and inexperienced worker?
The e-learning module that was used in order to experiment on in this research was developed on the basis of the eduknowledge concept and is oriented around Health and Safety at the workplace. Here we have well established knowledge bases and a very large pool of empirical knowledge

1. Objectives

The objectives followed in the research are centred on the desire to improve the e-learning process in order to make it more attractive for the users that are working but willing to get new competences. 
The main objectives are:
1. To analyse how is perceived the e-learning process by a specific category of users- the users that are working but willing to acquire new skills without taking part physically at the class
2. To get the positive feedback and use it in order to improve the e-learning process.
3. To develop new assistant instruments for e-learning.
4. To include such instruments in the improvement of an optimised e-learning module.
5. To test the results of the optimised module on a relevant statistical population.

2. Methodology

The used methodology was centred on a few simple questions:
-who were the learners and what are their learning goals?
-when are they considering that these goals are realised?
-is the existing e-learning structure the best for them?
-will it add value for the safety teaching process?
-how could we find what is good inside the existing modules of e-learning and what should be improved?
-could we find a certain cognitive presence among our learners or are they just readers of the content?
-is there a social, work-together presence in participating at such classes?
In order to understand the needs of a better, optimal e-learning development we have asked actual users (students of various safety classes) and would be users to assess an existing e-learning module and to feedback the likes and dislikes. The module was of 20 minutes long and at the end of it was a short test with multiple answer questions. Our statistic relevant group was composed by 500 users that were divided on 3 age groups, one of users between 19-30 years, one including  users between 31-50 years and one of users between 51 and 70 years. There were 180 people in the first group, 220 people in the second group and 100 people in the third group. After assessing the first e-learning module we collected and processed their opinions using a survey with Likert like scales. We found that 78% of the members of the first group found that the module was boring, other 20% found it acceptable and 2% found it covers what were they expecting from an e-learning module. The results at test for the first group were 85% took the test. In the second group a number of 30% found the module boring, 25% acceptable and 45% covering their expectations. The per cent of the test passing was here high- 100%. The last group had about 5% of participants considering the module boring and 95% finding it covering what they desired. 
We have considered their opinions and have developed on their basis a second e-learning module, using ontological models and also the scenario generator.
One of the most important findings was that the first group was not exactly understanding 100% of what was presented in the first e-learning module. There were presented usual safety notions but without a detailed explanation and without underlining their provenience. 
In order to improve this aspect, the ontological models were developed so as to give the learner a better view of the introduced aspects. Another problem that has appeared during the analysis of the first group feedback was that they have asked for hands on training and practical examples in order to illustrate what they have learned. The general safety training curricula was conceived without too many examples and hands-on work with the idea that all this would be done at the workplace.
We have developed the scenario generator exactly in order to support the lecturer to generate a lot of examples and interactive applications before starting the class having a general profile of the students and using structured knowledge bases in order to fill in the scenarios. After developing a new module, with the same content but tailored taking into account the groups feedback the participants were invited to interact with the improved module. Finally, another checklist was given to ask the groups about the new module.  We found now that over 80% of the participants, from the three groups were satisfied with the improved module as considering their goal for the followed safety classes and over 95% of the participants were satisfied with the new module by comparison with the first version. We found that older students are more sensible to perceptual challenges, to the challenging nature of their work and also to the challenges of working with younger participants. The proposed system would be commercially available in 2014. 
The final product would be integrated into a hybrid platform that would offer support for the specific safety learning process. The final product would have a limited free access. 

3. Technology Description

The scenario generator is a discrete event simulation model [1] with a network of pathways, pathways that are describing specific situations at the workplace [2]. Pathway service points can be associated with specified constrained resources.
The scenario generator was developed in order to give the e-learner a hands-on approach in its learning process. Before starting the class the tutor is checking the learner profiles, the learning context and if he has enough proper examples and case studies to work with. If not, the scenario generator helps him to build the needed examples. Figure gives a functional schema of the scenario generator.
The scenario generator- having as the central piece the scenario developer- gives the individualisation of the learning process- developing scenarios from the existing experience of the trainees. If no such experience exists, it is supposed that a generic scenario should be used, improved and re-stored for the usage of the trainees in the knowledge base. Various templates are used in order to present the learning content to the users in an optimal way.



Figure 1 Functional schema of the scenario generator
The scenario developer uses specific tailored templates in order to build a scenario framework. This framework could be filled in with existing content- from the knowledge base or could get content from the tutor [3]. Some of the most important templates to be used in building a scenario are:

Human Factors- describes the employees at the workplace together with their supervisor- a list of  typical workers is available, from the electrician to the mechanic- in order to build a realistic team. 
Machines- all kind of machines and hand tools could be added here, together with specific defects.
Facilities- the facilities that could be part of an unpredicted event- that could turn into an incident or an accident- could be entered here.
Work environment- the most important (from the safety point of view) 
Context of activity [4] - defines the context of a specific task and workplace.
Some aspects from the Scenario Generator are presented in the next images.


Figure 2 Scenario Generator User Instructions



Figure 3 Scenario Generator Human Factor template

The ontological models were developed because the desire of the global image- including all the relevant aspects- for a safety practitioner. Speaking of various notions the student is interested to know their origin, the relationship between various terms, etc. Generally there is no sufficient time in the class to explain all of these notions- so an ontological chain of notions is the best solution for this problem. Introducing new knowledge through the ontological chain could be very rewarding for the teacher because the students are being challenged to search and find new notions, enriching their knowledge.
The ontological models were developed using Protegee – the free tool  of the Stanford University. 
Some aspects of the development and usage of the ontological models are shown in the next figures.


Figure 4 Ontological risk tree

The figure shows the accessing of an ontological tree.
As seen in the figure, it is possible to define branches of the tree as needed. For example, for the branch ”Risk practice areas” other dependent branch could be ”Classrooms or e-learning solutions”.
Figure 5 shows the knowledge inside one of the tree branches.


Figure 5 Accessing knowledge from one of the tree branches

The user could join in the development and implementation of the ontological trees as the process of new e-learning modules development is under  way.

4. Developments and Results

On the basis of the above mentioned work there was developed a prototype that was tested in a complex environment in the period of January-March 2013. The prototype was found by the testers as fit for the safety training using just the online approach and also a mixed approach (class plus on line).Some images from the developed prototype are given below.


Figure 6 Main screen of the developed prototype


Figure 7 Safety assessment using the prototype



Figure 8 Prototype screen

5. Business Benefits

Business benefits are important for those institutions that are willing to train in the safety area using e-learning techniques and especially the improved modules that are including ontological models and the scenario generator. E-learning is essentially better for safety training than the training at class, taking into account the fact that the most interested would be students could barely be present at a traditional class . The amount of presented knowledge could be improved in the e-learning solutions, giving more to the student. The problem that was analysed – and solved partially in this research was how to make such classes interesting, interactive and not just a simple formality.

6. Conclusions

Starting from a Power Point like e-learning module, during our research we found that in the safety training there is more needed in order to keep the students interest and also obtain effective results. During our research we found that more than 75% of our statistic significant lot of 500 students were not happy with the old e-learning structure.
We have developed two distinct instruments in order to respond to the feedback of the users- one, the scenario generator allowing a hands-on approach and improving the e-learning with a lot of examples and use-cases, the other one – ontological models being used in the definition of the main content.
Our work will continue in order to develop at least 10 complex e-learning modules that would be used in safety training for medium and high education. The Safety Generator would be improved in order to allow its usage also by the students, not only by the tutor. 
The ontological framework of development could be also taken over by other domains, realizing in this way an inter-domain approach.   
The development instruments choosen for this research were Protegee and Lectora Enterprise

References

[1] KuljisJ, Paul R, Chen CM. Visualization and simulation: Two sides of the same coin? 
Simulation 2001; 77(3-4):141-152
[2] Brailsford S, Lattimer VA, Tarnaras P, Turnbull C. Emergency and on-demand health care:
Modelling a large complex system.J Oper Res Soc 2004; 55:34-42. 
[3] Davies R. An assessment of models of a health system.J Oper Res Soc 1985; 36(8):679-686
[4] Rohleder TR, Bischak DP, Baskin LB. Modeling patientservice centers with simulation and

system dynamics. Health Care Mngt Sci 2007; 10:1-12.